##########################
###     On-Actions     ###
##########################

# No scope, like on_game_start
on_five_year_pulse = {
	events = {
		lv_owp_colony_gate.10
	}
}

# a new leader is generated for an empire, to be available for recruitment
# scope: country, from: leader
on_leader_spawned = {
	events = {
		lv_owp_leader_events.5
	}
}

# Executed as new ruler has been set
# This = Country
on_ruler_set = {
	events = {
		lv_owp_leader_events.5
	}
}

###